Update 0.2
Relic Hunter v0.3 » Devlog
Small amount of progress and updates:
- Changed the player mechanics to incorporate a player state machine
- Added acceleration and friction to the player movement
- Added reusable scene transition fade out/in
- Changes to HUD (Scores and Lives) to make persistent across scenes (used to reset when ever a scene changed)
- Beginnings of scene 2 (Deep Jungle)
Files
RelicHunter0.2.zip Play in browser
Oct 13, 2020
Relic Hunter v0.3
First demo game made with Godot
Status | In development |
Author | TrueSaltireX |
Genre | Platformer |
Tags | 2D, Godot |
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